Cross Platform App Development - OpenGL/Cocos2dx

A Case Study on Multi Platform App Development by Rawzor Technologies, India.

Challenge

Develop a Photo Editing app for iOS, Android, Windows Phone, Windows and Mac OSX.

App developed using C++/OpenGL/Cocos2dx running on iPhone and iPad. iPad has the original photo, iPhone is showing the photo after it's fixed.

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App developed using C++/OpenGL/Cocos2dx running on Android. Nexus4 shows the original photo, Nexus7 is showing the photo after it’s fixed.

Solution

Implemented common cross-platform app that can run across different platforms using OpenGL and Cocos2dx. App was developed in C++.

App running on Mac OSX.
App running on Windows.
App developed using C++/OpenGL/Cocos2dx running on iPhone and iPad, showing the list of editing options user can perform. Same UI scales for Mobile and Desktop.
App developed using C++/OpenGL/Cocos2dx running on Mac OSX, showing the list of editing options user can perform. Same UI scales for Mobile and Desktop.
App developed using C++/OpenGL/Cocos2dx running on Windows, showing the list of editing options user can perform. Same UI scales for Mobile and Desktop.
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